manual

 

table of content

 
 

The manual is divided into two parts. The first one explains some general concepts of kodisein and how it works. It is therefore a 'must read'. The second part contains detailed descriptions of the currently available modules.

General Concepts

Application Modes
Modules & Connectors
Modulators, Triggers & Values
Objects & Attributes
Matrix Hierarchy
Inspector

User Interface

Reference

Geometric Primitives

Other Objects

Attributes

Modulators & Trigger

Matrices

Mathematical Operations

Texture Sets

Menus

Preferences

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