In this minitutorial you will learn how to create the smallest
possible kodisein project.
Start by selecting the global
modulator and connect a texture
(file) module to it's background connector by activating
objects > attributes > texture (file).
Open the inspector by activating window > show inspector
and enter the path to a texture file in the file field:

The selected texture will be displayed on the attribute module:

If you now switch to play mode (view > start animation),
you will see the texture filling the available space:

Congratulation! You just created the smallest possible kodisein
project :-)
But I admit, it is a little bit boring, so let's improve it in
some simple steps. First of all, change the background color (if
you selected a texture with no transparency, you may skip this step):
Select the texture (file) module and activate objects > attributes
> color:

This will connect and select a color module to the texture (file)
module. Change the color values in the inspector:

Now, add a texture
matrix module (objects > attributes > texture matrix):


Select the 'rot x' value in connector (in the image below,
the slightly brighter left sphere):

Activate the menu item value > shortcuts > add modulated
variable:

This shortcut creates the following three value
modules:

In the next three steps, you will connect the empty value in
connector of the red multiply
module with a value out connector of the global modulator:
First, select the connector by clicking on it (it will be highlighted
in white):

Second, while holding down
(the SHIFT key), select one of the value out connectors of
the global modulator (the cones):

Third, connect the selected connectors by activating edit >
modules > connect or pressing it's shortcut 'c'.
A line will appear, which connects the connected connectors :-)

Repeat this process for the 'rot y' connector of the texture matrix
and the other value out connector of the global modulator:

Congratulations again, you have finished the 'hello world interactive!'
project if it looks similar to the following image:

In play mode you will be able to rotate the texture by moving the
mouse.
(Don't forget to listen to some good music while playing with your
project :-)
 
In just a few more steps you can improve the project to get some
really nice and interesting results. I provide the project file
and some screenshots here and leave it as an exercise for you to
analyse it:
Project File
minitut_helloworld.kds
Automatically Generated Documentation
minitut_helloworld.html

      

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