Apple's designers made the concept of transparency quite 
        fashionable (and they got me as well :-)
      If you like the transparency of the modules and windows 
        in kodisein or not is simply a matter of taste. It doesn't really change 
        the way you work.
      But in one aspect I extended the transparency idea and you 
        should maybe know it:
      
              When working with kosima you will eventually open some windows. 
                Especially the inspector will be 
                used quite often. The problem with windows is, that they float 
                over your project's modules and partly obscure them. You can't 
                do much about this, windows are still the most effective way to 
                edit (alpha-) numerical data. 
        But I discovered that you still could use the (otherwise wasted) space 
          between the single UI elements of the window to pick objects that lie 
          behind the window. This 'pick trough' feature minimizes the need to 
          shove windows around in order to select an obscured object.
              
        Above you see the inspector for a camera module.
        In the image below, the regions where you can't pick through the window 
          are masked in white (the border of the window is used to drag it around):
              
        Try it. If you work with kosima, you will start to love this feature 
          after a while, I am sure.
              >>> File Browser